

 EARTH
EARTH 1
                            1Charm of Shabti
- ATK: 
- 100 
- DEF: 
- 100 
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.


 DARK
DARK 4
                            4Gravekeeper's Ambusher
- ATK: 
- 1700 
- DEF: 
- 0 
When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 "Necrovalley" card in your GY; add that target to your hand. These effects are unaffected by "Necrovalley".


 DARK
DARK 4
                            4Gravekeeper's Assailant
- ATK: 
- 1500 
- DEF: 
- 1500 
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.


 DARK
DARK 4
                            4Gravekeeper's Cannonholder
- ATK: 
- 1400 
- DEF: 
- 1200 
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.


 DARK
DARK 5
                            5Gravekeeper's Chief
- ATK: 
- 1900 
- DEF: 
- 1200 
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.


 EARTH
EARTH 4
                            4Gravekeeper's Commandant
- ATK: 
- 1600 
- DEF: 
- 1500 
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


 DARK
DARK 3
                            3Gravekeeper's Curse
- ATK: 
- 800 
- DEF: 
- 800 
If this card is Summoned: Inflict 500 damage to your opponent.


 DARK
DARK 4
                            4Gravekeeper's Descendant
- ATK: 
- 1500 
- DEF: 
- 1200 
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.


 DARK
DARK 3
                            3Gravekeeper's Headman
- ATK: 
- 500 
- DEF: 
- 1500 
If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


 DARK
DARK 4
                            4Gravekeeper's Heretic
- ATK: 
- 1800 
- DEF: 
- 1500 
This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.


 DARK
DARK 3
                            3Gravekeeper's Nobleman
- ATK: 
- 1000 
- DEF: 
- 1000 
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".


 DARK
DARK 10
                            10Gravekeeper's Oracle
- ATK: 
- 2000 
- DEF: 
- 1500 
You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for its Summon; ● This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. ● Destroy all Set monsters your opponent controls. ● All monsters your opponent currently controls lose 2000 ATK/DEF.


 DARK
DARK 3
                            3Gravekeeper's Priestess
- ATK: 
- 1000 
- DEF: 
- 1500 
While there is no face-up Field Spell, the field is treated as "Necrovalley". All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.


 DARK
DARK 3
                            3Gravekeeper's Recruiter
- ATK: 
- 1200 
- DEF: 
- 1500 
If this card you control is sent to your GY: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.


 DARK
DARK 6
                            6Gravekeeper's Shaman
- ATK: 
- 1500 
- DEF: 
- 1500 
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.


 DARK
DARK 4
                            4Gravekeeper's Spear Soldier
- ATK: 
- 1500 
- DEF: 
- 1000 
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


 DARK
DARK 4
                            4Gravekeeper's Spiritualist
- ATK: 
- 1500 
- DEF: 
- 1500 
During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


 DARK
DARK 3
                            3Gravekeeper's Vassal
- ATK: 
- 700 
- DEF: 
- 500 
Any battle damage this card inflicts to your opponent is treated as effect damage instead.


 DARK
DARK 8
                            8Gravekeeper's Visionary
- ATK: 
- 2000 
- DEF: 
- 1800 
You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.


 DARK
DARK 4
                            4Gravekeeper's Watcher
- ATK: 
- 1000 
- DEF: 
- 1000 
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.


 DARK
DARK 4
                            4Millennium Seeker
- ATK: 
- 1000 
- DEF: 
- 1000 
When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY, except a monster with ? ATK; your opponent can choose 1 monster from their Deck, except a monster with ? ATK. If they chose not to, or if the targeted monster has higher ATK than the chosen monster, Special Summon the targeted monster to your field, and if you do, shuffle the chosen monster back into the Deck. Otherwise, your opponent adds the chosen monster to the hand. You can only use each effect of "Millennium Seeker" once per turn.


 EARTH
EARTH 6
                            6Mystical Beast of Serket
- ATK: 
- 2500 
- DEF: 
- 2000 
If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.


 EARTH
EARTH 4
                            4Zolga the Prophet
- ATK: 
- 1700 
- DEF: 
- 1200 
If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of "Zolga the Prophet" once per turn.


 DARK
DARK 2
                            2A Cat of Ill Omen
- ATK: 
- 500 
- DEF: 
- 300 
FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.


 WIND
WIND 2
                            2An Owl of Luck
- ATK: 
- 300 
- DEF: 
- 500 
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.


 DARK
DARK 4
                            4Gravekeeper's Guard
- ATK: 
- 1000 
- DEF: 
- 1900 
FLIP: Target 1 monster your opponent controls; return that target to the hand.


 DARK
DARK 4
                            4Gravekeeper's Spy
- ATK: 
- 1200 
- DEF: 
- 2000 
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


 DARK
DARK 7
                            7Gravekeeper's Supernaturalist
- ATK: 
- 2000 
- DEF: 
- 2000 
2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


 Spell
Spell Normal
                        NormalGravekeeper's Stele
Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".


 Spell
Spell Continuous
                        ContinuousHidden Temples of Necrovalley
Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.


 Spell
Spell Field
                        FieldNecrovalley
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


 Spell
Spell Normal
                        NormalNecrovalley Throne
Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


 Spell
Spell Normal
                        NormalRoyal Tribute
If you control "Necrovalley": Both players discard any monsters in their hands.


 Spell
Spell Continuous
                        ContinuousTemple of the Kings
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


 Trap
Trap Continuous
                        ContinuousEmbodiment of Apophis
During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)


 Trap
Trap Counter
                        CounterImperial Tombs of Necrovalley
When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


 Trap
Trap Continuous
                        ContinuousNecrovalley Temple
While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".


 Trap
Trap Normal
                        NormalRite of Spirit
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
 
                        









































